BENEDIKT BESSEN GAME DEVELOPER GOODGAME BIGFARM GOODGAME STUDIOS CLIENT DEVELOPER PERSONAL PERSONAL RESUMÈ RESUMÈ CONTACT CONTACT PROFESSIONAL PROFESSIONAL
Goodgame   Bigfarm   is   a   free   to   play   mmo   farming   game.   The   player   must   planting   and harvesting the fields and raising animals. It is developed with actionscript 3 and flash. I   worked   one   year   on   that   project.   My   daily   work   was   features   and   content   creation   for   that game.   I   developed   a   lot   of   events   like   the   save   piggles   event,   the   winter   event   and   the resource trader. I   also   developed   the   pvp   and   pve   system   that   the   players   can   compete   each   other.   The players have horses to level up and make they stronger and better for different disciplines. My   work   was   also   the   implementation   of   the   temporary   islands.   i   worked   on   the   first   island to have a generic solution to load different islands. To   implement   these   feature   was   it   essential   to   work   with   all   departments   together.   Most   of the   time   was   talking   with   the   others   directly   on   there   place.   Sometimes   it   was   necessary   to create meetings with more than one department. We   was   using   Tortoise   SVN   for   the   version   control.   Jira   with   Scrum   was   used   for   the   project management . And Texture Packer to create sprite atlases.